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Animation Picker Tool

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Introduction

Over the summer internship of 2024 at Riot Games League of Legends Team, I developed a picker tool in Maya. A picker page is a 2D interface in Maya that allows users to select and interact with 3D control easily, usually used by animators. I implemented an Animation Picker System that allows artist to author, publish, and edit "picker pages", and integrated the tool into Riot's proprietary source art management system.

  • Time: May - August 2024

  • Internship Project

  • Programming and Software:  Python, PyQt, Maya

Test Animations

As an animator, I tested out the tool by creating full picker pages for the character Aatrox, and then animating using the created picker pages. I was able to critique my own tool from an artist's perspective and make improvements.

Here are two funny test animations I made using the implemented picker tool:

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